> For the complete documentation index, see [llms.txt](https://suuuiplash.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://suuuiplash.gitbook.io/docs/game-nfts/suuuiplash-heroes-nft.md).

# Suuuiplash Heroes NFT

<figure><img src="/files/svzPlUtPKo5tt1Y8zUTL" alt=""><figcaption></figcaption></figure>

## Overview

Suuuiplash Heroes NFT represents the next major expansion of the Suuuiplash Universe, a season-based, convertible NFT infrastructure built on Sui.

Suuuiplash is an alliance of iconic IPs within the Sui ecosystem, unified under a single gameplay and economic framework.

Season 1 features **SuiFrens: Capys, Prime Machin, Rootlets,** and **Lofi**.

#### Convertible NFT Infrastructure

<figure><img src="/files/zD9JVOwpPr4Ehl5wcoj4" alt=""><figcaption></figcaption></figure>

Suuuiplash Heroes are not static collectibles. They are **state-preserving digital assets** built for seamless integration between on-chain ownership and in-game execution.

This architecture unifies game data and NFT data into a single, continuous identity.

**Convert In: From Chain to Game**

Your Hero NFT enters the Suuuiplash game as a fully playable character.\
All previously recorded on-chain progression initializes in-game.

**Convert Out: From Game to Chain**

Your Hero returns to NFT form with all newly accumulated progression recorded and reflected on-chain.

Every meaningful gameplay action becomes part of your asset history. State integrity is maintained throughout every conversion cycle.

#### Grade System

<figure><img src="/files/9lIuOBExtNLo8DdizUEt" alt=""><figcaption></figcaption></figure>

Heroes are classified into four grades: **S, A, B, and C**.

Each grade represents a structured difference in capability, efficiency, and economic potential within the Suuuiplash ecosystem.

Higher grades feature:

* Superior base stats
* Stronger overall performance in gameplay
* Greater strategic advantage in progression content
* Increased Core Attempt allocation for PLSH hunting

This tiered structure creates clear differentiation between Heroes, balancing accessibility at lower grades while rewarding rarity and higher-tier positioning with enhanced performance and yield capacity.

#### Game Token Acquisition

<div><figure><img src="/files/wFc3Xw1qrFdLvGLKGpNY" alt=""><figcaption><p>PLSH Token</p></figcaption></figure> <figure><img src="/files/pbMScTfem0DYQ3kRjpiz" alt=""><figcaption><p>PLSH Core</p></figcaption></figure></div>

NFT Heroes are not cosmetic assets, they are active economic participants within the Suuuiplash ecosystem.

* NFT Heroes can earn the in-game token, **PLSH Core**, through gameplay.
* The amount of **PLSH Core** obtained varies depending on the hero’s grade.
* **PLSH Core** can be used to upgrade heroes or exchanged to **PLSH Token**.

More details regarding **PLSH Core** and **PLSH Token** cotents will be revealed in the future.&#x20;

#### Min. Core Yield and Min. Gathering Yield

Suuuiplash Heroes contain two separate but related attributes that define minimum reward mechanics:

**Min. Core Yield (Dynamic)**

* Represents the total minimum amount of **PLSH Core** the Hero can distribute over time.
* This value is **consumable**.
* It decreases every time the Hero performs a gathering action.
* It acts as the Hero’s remaining guaranteed Core capacity.

**Min. Gathering Yield (Static)**

* Represents the minimum amount of **PLSH Core** a Hero earns per gathering attempt.
* This value is **fixed per Hero**.
* It does not change over time.
* It defines the guaranteed baseline reward per run.

**How Min. Core Yield Is Consumed**

Example:

A Hero has:

* **500 Min. Core Yield**
* **5 Min. Gathering Yield**

You send the Hero to gather Core. The Hero returns with **5 PLSH Core**.

```
500 - 5 = 495
```

The remaining Min. Core Yield becomes **495**.

If you convert out the NFT, the updated value reflected on-chain will be: **495 Min. Core Yield**

### **Minting Information**&#x20;

<figure><img src="/files/uIdtJGIBNUx4EgtSWSf3" alt=""><figcaption></figcaption></figure>

#### Quantity

Total Launch Supply: **8,040 Hero NFTs**

Private and Public mint Allocation: **6,000**

The remainder is strategically distributed across:

* Pebble Community
* Genesis Airdrops
* Rewards
* Reserve

<table><thead><tr><th width="92">Group</th><th width="105">NFT Minting</th><th width="124">Pebble Comminity</th><th width="103">Genesis Airdrop</th><th width="105">Rewards</th><th width="105">Reserve</th><th width="86">Total</th></tr></thead><tbody><tr><td>Total</td><td>6,000</td><td>500</td><td>888</td><td>40</td><td>612</td><td>8,040</td></tr></tbody></table>

#### Schedule

* **Mint Limit:** Up to 7 during Private Mint, no limit during Public Mint
* **Mint Start**: March 18, 2026, 00:00 (UTC+0)

| Phase           | Requirements   | Price  | Mint Start                              | Mint End                                |
| --------------- | -------------- | ------ | --------------------------------------- | --------------------------------------- |
| Private Minting | WL Wallet      | 12 Sui | <p>Mar 18, 2026</p><p>00:00 (UTC+0)</p> | <p>Mar 18, 2026</p><p>06:00 (UTC+0)</p> |
| Public Minting  | No requirement | 15 Sui | <p>Mar 18, 2026</p><p>07:00 (UTC+0)</p> | <p>Mar 19, 2026</p><p>23:59 (UTC+0)</p> |

* Any remaining QTY from Private Mint will be allocated to Public Mint.
  * If sold out during Private Mint, there will be no allocation for Public Mint.
* Any remaining QTY from Public Mint will be allocated to in-game recruit system.
  * If sold out during Public Mint, there will be no allocation for in-game recruit system.
* Once the Season has ended and if there are any remainder QTY, they will be burned.

### Whitelisting - Galxe Quest

* Participants can get **whitelisted by completing the Galxe quest**. While participants must complete the quests, **claiming the points is not required to be whitelisted**.
* The points will later be used to **distribute Special Rewards as we get closer to the game launch**.

Participants only need to **complete the quests available through the link below**.

*There is **no need to complete the holder quests or campaigns**.*

Galxe Quest Link: <https://app.galxe.com/quest/Pebble/GCcSFtY1FR?refer=space_home>
